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Deus ex the fall
Deus ex the fall










deus ex the fall deus ex the fall deus ex the fall deus ex the fall

Everywhere players turn they’ll find something new to see, and, for an iOS game, it all looks spectacular. Shining advertisements float above dirty streets, a gang has set up barricades and defends its territory, a dance club throbs with music and people dancing, boats float in a harbor, and trains run on monorails overhead. The Fall’s world has the same gritty-but-futuristic feel of all of its predecessors, and there’s plenty of it to explore. The Fall is the first part of a much larger story that will be released one section at a time, much like last year’s The Walking Dead, and this first part details Saxon’s experiences in Panama as he attempts to simultaneously uncover the secrets behind an outbreak of illegal drugs and obtain the drugs he and his colleague need to survive.įrom the outset, the graphics and music are excellent. Like Revolution’s Adam Jensen, Saxon has been augmented with mechanical parts which give him many super-human abilities that players can upgrade throughout the game. Apparently, I didn’t need to fear.ĭeus Ex: The Fall picks up near the end of Human Revolution and follows Ben Saxon, who was introduced in the well-received Deus Ex book Icarus Effect. Human Revolution was so deep and painstakingly detailed that I didn’t see how it could possibly be translated to iOS without losing some of the things that make the series so excellent. The Bad: Only one save slot, results of story-based decisions aren’t seen in this first part, sometimes terrible voice acting, enemy AI could use some work, controls can be difficult during firefightsĪs a long-time Deus Ex fan, I was sincerely worried when I heard that this latest entry in the series was being developed for iOS. The Good: Great graphics, deep gameplay that emphasizes player choice, well-done upgrade system, rapid save anywhere system, strong level design, high replay ability












Deus ex the fall