


It will contain information about what I added during this weak, progress, some screenshots, and sometimes even questions to you!

I will create a post every Monday to keep you guys updated on how the mod doing.

And I remodeled Dictator class cruiser 2 times before getting the final version that you will see. I really want to achieve quality, not quantity. So don't expect to see them in Imperial Navy army. Space Marines and Adeptus Mechanicus vessels will most probably be independent race. If I will, Imperial Navy will take forever to create, they have like 50+ known space ships. You can also see there when I would like to add specific race or feature.Īlso, I will not include all known space ships / stations in this mod. I'm planning on doing all races one way or another! See plans section. Orks (Green race-there goal is to start Waaagh!)Įldar (Ability race-slowest to develop, but can use there powerful abilities to survive) Imperial Navy( Defensive race-best economy and defense)Ĭhaos (Offensive race-good at fighting, gets recourses while doing so) And having a 40 vs 40 ships fight is a huge engagement already Here all races have different play styles I never liked that all original SINS races where exactly the same with just couple shield/armor/damage differences and different titans. You will need to take care of your big ships or they will become an easy target.ĭefense now can really make your opponent think twice before attacking you! Well defended planet will require a fleet to take it! But they have there weaknesses Because of that antimatter is so much more important right now. Ships require crew and/or ammunition to operate in battle conditions. Many of original SINS core game mechanics are changed: So expect races like Orks launching waves of ships, while Eldars will only get there first Battleship. This mod will try to get perfect balance between fluff and tabletop game. Please note! This mod is completely unofficial and in no way endorsed by Games Workshop Limited! Gameplay and information may not represent accurately the universe of warhammer 40k.Also many of the features of space battles based on warhammer 40k are not done the way, they supposed to be in this mod, but it will try to do its best.įirst of all. Destroy your enemies, and be the only one left in Time Of Ending! Command mighty space vessels of Imperial Navy to crush enemies of the Emperor, or take control of many aliens and heretics who oppose mankind. WARHAMMER 40K: TIME OF ENDING is a Sins Of The Solar Empires mod based on warhammer 40k universe.
